New Creative Spawn

Discussion in 'News' started by ItsHarry, Dec 8, 2017.

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  1. yeoJ

    yeoJ Resigned Donator

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    Bit too colourful for me, but hey, if the people want it, give it to them
     
  2. Rosella

    Rosella left Donator

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    I find it a bit colourful and bright, every time I log on I feel the need to exit spawn because my eyes hurt. That's just my terrible eyes though.

    I like the "sea" theme, and overall it's a well done map that has a style of mostly green and blue (my favourite colours). I like what you did to make creative more popular than It already is by adding big updates (like /plots). Even though my eyes hurt when I enter spawn, I love the effort adding nd creativity you put into this build. Good job J&H team!
     
  3. iSlayerMan

    iSlayerMan [No More PvP] Donator

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    really good.
     
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  4. RulerofMobs

    RulerofMobs Obviously not a loser Donator

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    I'm not sure how much I like it. It jut seems like a lot to process, also I was laggy. Let's just blame the lag.
     
  5. safoya299

    safoya299 Donator

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    I personally feel like the spawn before this one fit Creative better, and looked better with the plots/plot trails. This one has a vastly different colour scheme, but it looks fine. I just prefer the one before.
    I don't think Creative needed a new spawn though tbh.
     
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  6. PopeUrbanII

    PopeUrbanII deus vult Donator

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    The lag could have been caused by plots around the spawn, although this spawn is bigger than the previous one.
     
  7. Sir_Tealsworth

    Sir_Tealsworth Leader of Echo | Server Vet | Former Build Team Donator

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    Medeocre at best, Kyle you show potential but you need to work on block palette and details, as such we can’t accept your application to join Echo.

    Denied

    (Wait shit wrong thread)
     
  8. Kttien

    Kttien Donator

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    I like it, but I feel like it just doesn't fit in. At a close distance it doesn't look that great because everything is built on a larger scale, but it's cool I guess
     
  9. OfficalMasonhgg

    OfficalMasonhgg Donator

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    This looks really cool!
     
  10. Sir_Tealsworth

    Sir_Tealsworth Leader of Echo | Server Vet | Former Build Team Donator

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    That’s Kyle in a nutshell
     
  11. MrDeathWilliam

    MrDeathWilliam Ex Co-Owner Staff Member Advisor

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    Spawn Count:

    Kyle - 3 self-made + helped on 3.
    Teals - 0.
     
  12. Gamerrizz

    Gamerrizz Minecraft Realms MapMaker | Creator of Dodge!

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    Says the man who cant even get his so called "Team" recognized by other teams. Or the guy who can only build on a skill level of grian and is triggered that he cant improve ever!
     
  13. LonelyTree

    LonelyTree Coolest Tree Donator

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    Woah there take take a step back
     
  14. Sir_Tealsworth

    Sir_Tealsworth Leader of Echo | Server Vet | Former Build Team Donator

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    Sorry the crisis in my personal life undercut my team’s performance as a whole, I promise the next time I’m building a spawn I won’t let the health of a loved one stop me.
     
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  15. TwageTomato

    TwageTomato [Mod] | Coder | 4.5yr Vet | Experienced Builder Staff Member Moderator

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    *Mic drop*
     
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  16. PopeUrbanII

    PopeUrbanII deus vult Donator

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    #TeamTeals or #TeamKyle?
     
  17. Ram

    Ram モッド+ Staff Member Mod+

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    Is it time for a build off?!
     
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  18. PopeUrbanII

    PopeUrbanII deus vult Donator

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    You bet.
     
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  19. Sir_Tealsworth

    Sir_Tealsworth Leader of Echo | Server Vet | Former Build Team Donator

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    Except I’m not going to be online for some time. Plus honestly speaking Kyle is overall probably the better builder given his experience level, I just like to poke fun at the smaller things he misses because he builds so large. Last year when making the xmas spawn I remember having to manually connect the pine trees he made to the ground because they were all floating due to the way he pasted them in. You probably won’t see a Kyle-sized build come from me for some time because that’s not the scale I build for, having played survival for 3+ years I build on a scale relative to the player, not a bird’s eye view.
     
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