Factions Reset

Discussion in 'News' started by ItsHarry, Jan 18, 2019.

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  1. ItsHarry

    ItsHarry Owner Staff Member Owner

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    Lag issues should be fixed
     
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  2. _xxLegitCookiex_

    _xxLegitCookiex_ Meh. Donator

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  3. ItsHarry

    ItsHarry Owner Staff Member Owner

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    i lied


    -- edit --
    should be fixed for real hopefully
     
    Last edited: Jan 22, 2019
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  4. _xxLegitCookiex_

    _xxLegitCookiex_ Meh. Donator

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  5. ItsJerry

    ItsJerry Staff Member Owner

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    seems fine to me
     
  6. _xxLegitCookiex_

    _xxLegitCookiex_ Meh. Donator

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    The laggs come every few minutes
    Can we add a car restart in factions which happens every 6 hours. for the first pasr days yet.
     
  7. ItsHarry

    ItsHarry Owner Staff Member Owner

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    it's not lagging
     
  8. _xxLegitCookiex_

    _xxLegitCookiex_ Meh. Donator

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    Ok idk i habe every 5-10min a 10-30sec lag
    I can write in the Chat nur the mobs dont die
     
  9. GlowInTheDark

    GlowInTheDark Thought I was an atheist, til I realized I'm a god Donator

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    Still rly laggy
     
  10. ItsHarry

    ItsHarry Owner Staff Member Owner

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    dangit


    -- edit --

    so it turns out the mob stacking plugin still had a memory leak
    and the spawner plugin had 2 memory leaks as well

    great developers we have here in the minecraft community [​IMG]

    both fixed now
     
    Last edited: Jan 23, 2019
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  11. GlowInTheDark

    GlowInTheDark Thought I was an atheist, til I realized I'm a god Donator

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  12. _xxLegitCookiex_

    _xxLegitCookiex_ Meh. Donator

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    I got Kicked After 2 invs full drops from spiders on the floor
     
  13. jovanhon

    jovanhon ?

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    Just install clear lag on the server lol it'll fix the problem(even tho not may people will like it)
     
  14. ItsHarry

    ItsHarry Owner Staff Member Owner

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    You say that every time but do you actually know what you're talking about?

    Neither of the memory leaks would have been solved by installing ClearLagg (in fact, it would have made the issue worse).

    And the current issue with people being kicked for "Too many packets :(" is a bug in Minecraft/Spigot, again not something that is solved by removing some mobs every 5 minutes..
     
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  15. jovanhon

    jovanhon ?

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    Im talking about the "too many packets" problem, its caused by too much entities around the player, so installing clear lag would solve the problem since its gonna clear the entities
    Just break a few dubs of dirt, you'll get kicked for "too many packets"
     
  16. ItsHarry

    ItsHarry Owner Staff Member Owner

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    It's kicking for "too many packets" because the client is sending too many packets to the server... Not the other way around.

    The client sending too many packets is the result of getting stuck, which is the actual glitch that needs to be solved here.

    Please don't try to pretend like you know what you're talking about when you don't.
     
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  17. Faborious

    Faborious

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    @ItsHarry can there be a TIMER for when tnt enables
     
  18. ItsHarry

    ItsHarry Owner Staff Member Owner

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    3PM ET
     
    Last edited: Jan 25, 2019
  19. GlowInTheDark

    GlowInTheDark Thought I was an atheist, til I realized I'm a god Donator

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    When is it going to be fixed? havent been able to log on in the past day and a bit...
     
  20. ItsHarry

    ItsHarry Owner Staff Member Owner

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    Fixed it. The chunk spawn limiting plugin we use was calling Entity.remove() on player entities...
     
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