Skyblock Season 3

Discussion in 'News' started by Ezzerland, Nov 8, 2020.

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  1. Ezzerland

    Ezzerland Staff Member Manager

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    Skyblock Season 3
    21st of November, 2020 - 3 PM EDT
    [​IMG]

    There is an unbelievable amount of work that went into this update, so before I spam you with a (condensed) changelog, let's talk about what's important... what makes this a truly Unique Skyblock experience.

    This is the first time we've updated a server to a version above 1.8! This change is substantial and there was a lot of new things we've had to consider in the development that just never existed in our world before. Shulker Boxes are pretty cool, but their default functionality could be improved. So yeah, we knocked that out. Elytra? Flying with fireworks is fun. Let's uh, not have to deal with phantoms though, so.. membranes are a crate item. Besides... who needs sleep? Ew. And Villager raids? No way man, too OP. Scrap that nonsense. Have you seen those farms on YT? LOL! GG EZ!

    Economy? Yeah.. in order for the economy to be robust enough to last a long time, it probably should require you to input a little bit of effort to make money and really encourage player trades. That does mean, however, that there needs to be a reason to trade. If everything is easy to get or is obtainable from the shop, then why do you care what a player is selling?

    Crates? Well, people like and dislike things about crates and that's probably not going to change. So, to bring some spice to the world here, we split crates up into 3 groupings and added in drop parties. All 4 of these things come with unique items and 3 of them are not purchasable in the store. Wanna guess which one is? HA! You probably got it wrong. The highest tier crate is only obtainable from in-game achievements or other crates.

    Island.....s? People loved the old donor islands we had. Why? Because they provided easy materials to grind on repeat and cheat and pay 2 win all the way yay yay yay! Well. Sure, we'll bring back that concept... with a twist! Buying a donor island isn't permanent unlock. Switching to a use-based system means we can eliminate farming of islands AND give them away for free in-game. That could be from crates... BUT IT'S NOT! Nope.. It's from drop parties or from Missions! But to really spice things up, we wanted to make these donor islands super unique. So, we did some (seriously) heavy lifting and can promise that literally no other Skyblock server in existence has this kind of diversity. You might want to avoid falling head-over-heals in love with your island, because uh, you really do want to try out these other islands! Every single one offers something unique and if you want to have the best shop out there, well, you better.. catch 'em all? (Hint: Double meaning here!)

    Missions! Yeah, there weren't a ton last time and probably wont be this time either (or is there?). And last time they were really used to try and farm for crate keys. We get it. Don't worry. Some missions are intended to be done over and over again! Some missions are designed with the idea that you probably need to scrap your island and start over again and again. Some are designed to help you unlock new islands to try and explore other things. It's uh.. also pretty different :)

    PvP is not the big draw to Skyblock. So hey, we left in the 1.16 combat mechanics and you all can learn to try and fight this way if you want. It wasn't without issue in the last implementation. So we migrated the platform off of spawn and made it similar to prison. Jump into a portal to get taken to the arena. The beautiful... MUST SEE arena. In fact, hey.. let's throw in some envoy's to encourage an attempt at combat :)

    Alright... Ask your questions below... cuz HERE WE GO!

    Changelog
    + Updated to 1.16.4 server base (Still backwards compatible through 1.7)
    + Access to the Nether can be obtained by completing a challenge
    + PvP Arena has been moved off-spawn like Prison (jump into portal to be teleported to the pvp arena) with Envoys added
    + A Drop Party zone has been added to spawn. Drop parties will happen entirely at random.
    + Mob Arena has been added featuring a new Mob Arena map. Can earn money and can earn crate keys (if you make it far enough).
    + Islands can now be rated (like creative plots)
    + Chest shops have been updated to allow holo displays
    + Collector Beacons have been added to help mob farms. They collect all drops in a radius, includes a custom gui where you click to sell the contents.
    + Custom craftable Catcher Eggs can be thrown at mobs and now have a small chance to capture those mobs and provide you with mob eggs. This makes unique mobs tradable. Eggs can ONLY be placed to spawn a mob by the island owner.
    + /trade, market, shop and chest shops have all been updated to allow for safer transactions. Please use your resources wiseley and trade safely to avoid scams.
    + Kits were redone to focus on gear, mining equipment and food instead of value-based blocks.
    + Mob-Spawners now count toward island value
    + Ore blocks (that offer island value) are now stackable to consume less island space while leveling up your island.
    + Improved protections against pvp bypassing and grief (please avoid giving people access to your island!)
    + Much better island settings and UI system for controlling your island (/is cp)

    Crates
    + There are now 3 types of crates with varying benefits.
    + Only way to obtain Totem of Undying, Elytra, Phantom Membrane, Conduit, Unlimited use wands, OP Enchants, Mob Spawners, and certain Mob Eggs
    + Donor commands have been added into crates as duration-based vouchers. This will allow donors with perks to trade them to non-donors and will allow non-donors to experience those perks for limited-use durations.

    Kits
    + The amount of kits have not changed.
    + The kits available in the server store have not changed (Food, Terracotta, Prismarine, Glass, etc)
    + The value of these kits may have changed due to being unable to purchase them in /shop (more trade value)
    + Rank based kits have changed. Per community request, donor kits now provide crate keys. Offers long-term benefits (always valuable) without being completely overpowered.

    Donor Islands
    Donor islands have returned! People seemed to miss these islands and the cool different themes that came with them. So, we have made some alterations on how they work and what they provide and we've brought them back in style. Just wait til you see the designs!
    + Every island will come with the same base mobs of Zombies, Skeletons, Creepers and Spiders.
    + Each island will have some unique mobs that naturally spawn along with these base mobs.
    + Each island will come with some unique blocks, items, or mobs that give it an exchangeable benefit to the island (for player-based trading). Some of these may purely be cosmetic and others may not be.
    + Donor islands will operate on a use-base system. That means you may unlock or purchase 1-time uses of the island type but do not ever have permanent access so that islands can not be endlessly farmed for their resources. This should make their tradeable commodities of more interest to the player base. That also means you may be able to earn or obtain uses without any purchase since we no longer have to give away unlimited use.
    Note: This does mean that BIOME type no longer changes what mob type will spawn. It Still impacts slime spawners, frequency of spawns and such. For example, non-ocean biomes will not spawn any water mobs (vanilla mechanic) and mooshroom biome spawns basically no mobs. Otherwise, changing biome will primarily be an aesthetic change. Oh.. and getting Ice :)
    • Default Island [FREE]
      • Naturally spawns Sheep, Pig
    • End Island
      • Naturally spawns Enderman
      • Unique Blocks: Endstone, Purpur, Chorus plant/fruit, End Rod
    • Nether Island
      • Naturally spawns Magma Slime, Piglin, Hoglin
      • Unique Blocks: Teal+Crimson Blocks, Soul Soil, Magma blocks, Shroomlight
    • Mooshroom Island
      • Naturally spawns Mooshroom cows
      • Unique Blocks: Mycel, Mushroom Blocks
    • Sea Temple Island
      • Naturally spawns Guardians, Drowned, Squid, Cod, Salmon
      • Unique Blocks: Prismarine (all 3 types), Sea Lanterns, Sponge
      • Tridents (from Drowned)
    • Coral Island
      • Naturally Spawns Tropical Fish, Pufferfish, Dolphins, Turtles
      • Unique Blocks: Coral Blocks, Lily Pads
      • Bucket Fish (3.5k tropical fish types!)
    • Farmhouse Island
      • Naturally spawns Cow, Rabbit, Chicken
      • Unique Blocks: Birch, Acacia, Dark Oak, Spruce
    • Hive Island
      • No unique spawns, but comes with two pre-spawned bee's
      • Unique Blocks: honey, honeycomb, beehive
      • Remember: Bee's pollinate plants over time, productivity is good :)
    • Arctic Island
      • Naturally spawns Polar Bear, Snow Golem, Stray
      • Unique Blocks: Blue Ice (also easy way to get ice, packed ice and snow)
    • Jungle Island
      • Naturally spawns Pandas, Parrots
      • Unique Blocks: cocoa beans, Jungle, vines, Mossy blocks
    • Desert Island
      • Naturally spawns Husk
      • Unique Blocks: Terracotta, Cactus, Red Sand
    • Raid Island
      • Naturally spawns pillagers, vindicators, ravager
    Missions
    + 50+ missions to start, more planned for later release
    + Some missions can be done over and over again and provide a method for getting crate keys
    + Some missions are easy but, due to the unique nature of islands, may actually take a while (or trades with other users) in order to complete.
    + Missions reset when you disband your island, so starting a new island means the ability to do missions all over again (with few exceptions).

    Daily Rewards
    + Login each day and use the command /daily to get rewarded!
    + Day 1 reward: $25
    + Day 2 reward: $50
    + Day 3 reward: $75
    + Day 4 reward: $100
    + Day 5 reward: Common Crate Key
    + Day 6 reward: Common Crate Key
    + Day 7 reward: Holy Crate Key

    Economy
    + Adjusted prices of (most) items in shop to bring economic balance back between manual grinders and mob grinders (All unique blocks may be sellable, but not buyable)
    + MULTIPLE options for methods to produce money (honey, honeycomb, sugarcane, spawners, mycel, mushroom blocks, etc, via shop)
    + Large focus on player trades and trade value to encourage an economy driven by exchange
    + Manual labor farms are currently weighted to aim to be the most productive/fastest ways to produce money. Spawners/Cactus or afk methods are intentionally slower.
    + Sugar Cane cannot be pushed with pistons - preventing automated cane farms
    + Missions will also be seen as a valuable way to produce money and help encourage resetting your island to re-do the missions
    + Built-in forms of gambling added to allow safer gamble transactions and avoid scams

    Shulker Boxes
    + Can be opened by right-clicking the air while holding
    + Has a few unique commands:
    ---- /bsb sort will sort blocks from your inventory into shulker boxes in your inventory (to fill stacks)
    ---- /bsb toggle <type> will filter items that you pick up directly into your shulker boxes instead of into your inventory (like a back-pack style functionality). Options include All blocks into shulker, only filling stacks, or none (vanilla).

    Note: The reset date is to provide us with adequate time to test and debug the new skyblock features. World downloads of the current skyblock island world will be provided upon release in a reply to this thread. It is recommended to save the co-ordinates of your island if you want to look back on it.

    Payout
    Winners will be announced in a reply to this thread on 19th of December at 3PM EDT
    Prize must be redeemed by following the instructions in each announcement.
    Buycraft prizes must be redeemed within 30 days.
    1. $50 Paypal OR Buycraft
    2. $40 Buycraft
    3. $30 Buycraft
    4. $20 Buycraft
    5. $10 Buycraft​

    As usual, please post any bugs you find in the Report Bugs section on the forums.
    -ITSJERRYANDHARRY
     
  2. thesaber903

    thesaber903 Mabelen / Editor Donator

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    Excited! Thank you Ezz, and everyone who worked on this! <3
     
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  3. Apex_SkyShadow

    Apex_SkyShadow My Doggo & Pupper = Best Doggo & Pupper Combo Staff Member Mod+

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    All this hard work is finally going to pay off :,)
     
  4. Trevor

    Trevor Donator

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    was an honor working on this
     
  5. Yupac

    Yupac Moderator Staff Member Moderator

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    Ayeeee this is going to be LIT. Good job to everyone that participated on the process of this reset, looks like it's gonna be fireeeeeeee!!! Can't wait for the 21st of November!
     
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  6. Soso

    Soso cringe Donator

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    Will there be some form of anti afk system at drop party location or will there be several places. Just because people will afk right under them for hours xD
     
  7. Ezzerland

    Ezzerland Staff Member Manager

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    Being afk at a drop party site wont help you. It spawns a mob that you must attack to obtain reward.
     
  8. keremalguul

    keremalguul Staff Member Moderator

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    can't wait to try out the missions, exciting!
     
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  9. ThiccTurtles

    ThiccTurtles Builder Donator

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    a lot of work went into this, have to say i'm impressed
    see how long it stays active though, this big update might have come a minute too late
     
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  10. Pugnata

    Pugnata Pug the Pug Donator

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    SB SEASON 3 IJAH.png


    (super excited for this, thanks everyone who worked on it!)
     
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  11. Apex_SkyShadow

    Apex_SkyShadow My Doggo & Pupper = Best Doggo & Pupper Combo Staff Member Mod+

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    Beautiful
     
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  12. ItsAvi

    ItsAvi Donator

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    When I first started reading this i was so confused, you did not make sense whatsoever, but then we got to the change log and all i can say is, i’m excited for a game mode that i don’t even play.

    But anyways @Ezzerland, it’s time for you to start slaving again for factions!!!
    You’re break is up!
     
  13. Trevor

    Trevor Donator

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    mans just spent like 2 months working on this, let him take a break D:
     
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  14. ItsAvi

    ItsAvi Donator

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    the grind don’t stop, he just got off break >:)
     
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  15. Buck

    Buck Moderator | Builder Donator

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    ye
     
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  16. Fuseh

    Fuseh Donator

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    Judging by the changelog, it's evident that the staff team put a great amount of effort into this update. I applaud both the development team and the build team. Well done.
     
  17. Smg

    Smg Retired | Also known as 'Phaithful' Donator

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    silly me hopped on the server just now thinking it was already released xd

    I can't say anything about playing consistently but this is something I'm definitely interested in checking out once it drops
     
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  18. Ezzerland

    Ezzerland Staff Member Manager

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    Yeah, I can say that being involved in the development of this also got me pretty excited for SB and I don't play. I do think there are so many changes though that it will take some time to get used to.
    No problem bro. It'll be done in a faction of a second! /lawl
     
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  19. Apex_SkyShadow

    Apex_SkyShadow My Doggo & Pupper = Best Doggo & Pupper Combo Staff Member Mod+

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    Very true
     
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  20. t3mptr3s

    t3mptr3s ~ Emotional Support Staff Member ~ Staff Member Mod+

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    bor4, ItsAvi, Ezzerland and 1 other person like this.
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