For the past month, @KaiserVenom and I have been building a map in Halo 5. It's focus is asymmetric gameplay. The map contains phases, where at each phase, the attacking team must locate and trigger switches to move to the next phase, while the defenders attempt to stop them. We consider this our spiritual successor to Halo Reach's Invasion game mode. We've worked so hard on this, and went though extreme trouble with scripting in the map, and we'd appreciate it if you could watch the video and see what we've worked on and accomplished. The map is still a WIP, so it's not fully polished off, there still is play testing going on, and we need feedback to perfect the map. If any of you are interested in helping test the map, feel free to let us know.